![]() Empowers artists to create complex materials from procedural textures.Ability to turn photorealistic renders into dynamic, toon-shaded scenes.Technical Details of Octane Render 4 for Cinema 4D Software File Name: Octane_Render_for-C4D_V4.0-RC7-R4_Mac.zip.System Requirements for Octane Render 4 for Cinema 4D Octane Render For C4d V4.0 Rc7 R4 Win Machineĭownload Octane Render 4.0-RC7-R4 for Cinema 4D FreeĬlick on the button given below to download Octane Render 4.0-RC7-R4 for Cinema 4D setup free. It is a complete offline setup of Octane Render 4.0-RC7-R4 for Cinema 4D with a single click download link. OctaneRender 4 integrates dozens of industry-first breakthroughs into the world's fastest unbiased GPU renderer – including state of the art Spectral AI Denoising, AI lighting, high performance out-of-core geometry and 10-100x speed ups in the scene graph and viewport. Read more for a deep dive of all new features.OTOY's real-time path-tracing game engine ‘Brigade' has been integrated into Octane 4, making heavy scene loading and interactivity up to 10x-100x faster.īrigade gives artists instant game engine-like feedback in the Octane viewport when moving or deforming heavy meshes or scenes with millions of triangles. You can now use any textures for volumes. Up until recently you could only use static colors for absorption, scattering and emission in volumes. ![]() Octane also allows you to mix/layer vector/height displacement maps using the new displacement mixer node. ![]() This is a robust displacement system which doesn’t suffer the same limitations as the old displacement system (which is now known as Texture Displacement). You can now render procedural and OSL vertex displacement (either height or vector displacement) before rendering. Spectron™ software module utilizes Procedural Volumetric Lights allowing you to create procedurally driven volumetric lighting – like spot lights – with blockers, barn doors, gels and more. With Vectron you can create procedurally generated scenes entirely on the GPU without using GPU VRAM and with zero memory footprint. Vectron™ software module utilizes Vector-Polygon geometry to provide infinite procedurally generated scenes, volumes, and geometry which bypass meshes and volumes. With Random Walk SSS and Octane’s new Spectral Hair Material, you can easily create photorealistic digital characters.The Spectral Hair Material enables different coloring modes for hair, as well as multiple roughness parameters for different scattering behavior along a hair strand. Spectral Random Walk SSS and Hair MaterialĪ new Random Walk medium allows you to create ultra realistic skin and other absorption / scattering materials in Octane.With unique layered materials, Octane empowers you to recreate complex materials in a physically-based manner as opposed to manually mixing materials together. New nodes include: layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes. The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench ®. Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. ![]() OTOY ® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration. OctaneRender ® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. In this real-time capture, Octane’s Spectral AI Denoiser and AI Light system are working together to clean up the Italian room at just 50 samples, and the new scene graph, powered by Brigade, instantly moves high-poly objects on the city streets.
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